Wild Meter

GamePlay’s Wilds and the Beanstalk displays a miniature representation of the 3×5 game grid…and locked wilds placement…as players move up and down a stalk

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  • To make players feel like they earned the bonus, consider a meter mechanic that is explicit about the award (in this case the arrangement of wilds)
  • Test more mechanics where the progression of value is not all positive as players progress upwards
  • Build in natural pinch points on the meter prior to the bonus triggers
  • Consider making the reels view-through so that players really understand up and down progression when climbing the meter

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