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Liquid and Grit

Category: Liquid and Grit

Puzzle Report – December 2017

The best games will be almost entirely personalized. For good reason—personalization is a powerful and low-risk way to improve retention in more established games. In this report, we provide ways to take app-wide features and add customization to...

December 2017: Slots Design Report

“Capitalism is all about somebody coming and trying to take the castle. Now what you need is .... you need a castle that has some durable competitive advantage—some castle that has a moat around it.” – Warren Buffett Dear Slots Designer, Aristocrat...

November 2017: Social Casino Product Report

“We’ve had three big ideas at Amazon that we’ve stuck with for 18 years, and they’re the reason we’re successful: Put the customer first. Invent. And be patient.” – Jeff Bezos We typically approach product development with quick tests to produce...

Puzzle Report – November 2017

Puzzle Report – November 2017

“I suppose my formula might be: dream, diversify, and never miss an angle.” – Walt Disney, on his profit formula Each month, we bring you the angle: insights and analysis from the most successful games. It is your job to dream…and diversify your...

November 2017: Slots Design Report

“In art, the hand can never execute anything higher than the heart can imagine.” - Ralph Waldo Emerson Dear Slots Designer, Social casino continues to establish itself as one, if not the most, innovative platforms for slots design. This month, Old...

October 2017: Social Casino Product Report

“Deciding what not to do is as important as deciding what to do.”  - Steve Jobs In this report, you will find a new section where we analyze features that have been removed from an app. Our first Removed Feature is a competitive VIP room from...

Puzzle Report – October 2017

 ”A new type of thinking is essential if mankind is to survive and move toward higher levels.” – Albert Einstein Dear Product Owner, In the mobile gaming industry, there is rapid change, immense opportunity, and very low risk. This environment is...

October 2017: Slots Design Report

“I dream for a living” – Steven Spielberg At G2E, real money slots creators expanded the limits of slots machines in dimension, location, skill, and presentation. IGT released impressive 3D and 4D machines. In the highly interactive Sphinx 4D,...

September 2017: Social Casino Product Report

I readily absorb ideas from every source, frequently starting where the last person left off. - Thomas Edison Royal House Slots combined successful mechanics from King's Puzzle apps and Playstudio's Casino apps to create a progression slots app...

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