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Liquid and Grit is the market-leading product insights firm in mobile gaming. We have everything you need to identify the most impactful new features, stay on top of the market, and understand the deep workings of the top grossing apps
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Join the many top companies that receive our monthly reports to make the best product decisions and stay on top of the ever-changing mobile gaming market.
After the release of Valentine’s Quest, Candy Crush Soda Saga’s revenue was +10%, downloads +4% 5Do5D. Players complete missions to earn puzzle pieces and unlimited life boosts.read more
In January 2020, Fantasy Westward Journey 3D averaged $358,275 in daily revenue and 12,982 daily downloads. The app was launched exclusively in China in December 2019.read more
In January 2020, DAFU Casino averaged $25,800 in daily revenue and 1,660 in daily downloads. The app launched in the U.S. in March ’18, but revenue began growing in Sep. ’19.read more
Get Everything You Need Right Now with Custom Reports and Research
Brett Nowak’s experience in gaming and his team of analysts make even the most complicated questions and topics simple to understand and adopt.
Side-by-side comparisons, downloadable spreadsheets, and straightforward reports help you make sense of your options.
Tell us more about you and your needs and we'll recommend the best features for your games, simple ways to improve retention and monetization.
The most successful mobile gaming companies use Liquid and Grit to create better products
Our customers range from public companies to startups to consulting firms ... all benefiting from our monthly reports and online Feature Database. Join now to learn key features, ideate fast, collaborate, and optimise features before development.
Director of Product at GSN
"We used Liquid and Grit's economy reports to rebalance our app's economy. The results were incredible! We saw an 800 basis points improvement in our D1 retention and 400 basis points improvement in our D30 retention.
The Liquid and Grit's economy report allowed us to rebalance our economy in days instead of weeks. We also increased the time spent in-app per active user by 57% percent."
COO at Rocket Games
"Liquid and Grit reports are must-read material for product owners in gaming."