![Puzzle Report: August 2019](https://www.liquidandgrit.com/wp-content/uploads/2019/08/MM.jpg)
![Puzzle Report: August 2019](https://www.liquidandgrit.com/wp-content/uploads/2019/08/MM.jpg)
![Puzzle Report: July 2019](https://www.liquidandgrit.com/wp-content/uploads/2019/07/Puzzle-Report-July-2019-2.jpg)
Puzzle Report: July 2019
Candy Crush Friends Saga revenue increased +23% WoW and +26% 2Wo2W after the release of The Big Bubblegum Debacle. A Limited Offer sale was also released during that time period, contributing to the revenue growth. Downloads were up +8% WoW and +1% 2Wo2W. Revenue in...![Puzzle Report: June 2019](https://www.liquidandgrit.com/wp-content/uploads/2019/06/IMG_4324-1080x675.jpg)
Puzzle Report: June 2019
The release of a new Daily Quests feature appears to have increased the revenue impact of an existing, recurring event, Treasure Hunts. After Daily Quests went live, revenue was +11% 4Wo4W (two holiday sales in May also boosted revenue). Soft launched in April of...![Puzzle Report: May 2019](https://www.liquidandgrit.com/wp-content/uploads/2019/05/IMG_0329-1080x675.jpg)
Puzzle Report: May 2019
To increase your access to valuable information and make the Reports shorter, the entire Report is now in digital format. Revenue Drivers Club Features Revenue Analysis Club Features that enable sharing lives is driving revenue in Puzzle. Revenue was +25%...![Casual Personas Report](https://www.liquidandgrit.com/wp-content/uploads/2019/05/LG-Puzzle-Personas-Report-Q2-2019.001-2-1080x675.jpeg)