“I dream for a living” – Steven Spielberg
At G2E, real money slots creators expanded the limits of slots machines in dimension, location, skill, and presentation.
IGT released impressive 3D and 4D machines. In the highly interactive Sphinx 4D, players drew circles by hand to turn the scene from day to night, and grabbed onto the reels with their fingers to spin. This machine also fired high frequency sounds, so players felt electrical-like sensations. Aristocrat took another dimensional step forward, showcasing a virtual reality machine that required players use headsets and controllers.
Another IGT release, Cardless Connect, lets players save their progress and pick back up on their mobile devices anywhere in the casino. This has several major benefits, including continued play anywhere on the premises, and monetizing progress-based mechanics.
While skill brought a certain amount of buzz, the implementation of skill still feels fairly inconsistent with a slot machine. In most cases, skill-based play was simply a skill game masking a random number generator.
G2E presented larger, better, and newer curved monitors, as well as new combinations of stepper reels, screens, and wheels. This is demonstrated well by Scientific Games’ The Lord of the Rings: Rule Them All with a stepper reel set for the base game, a large monitor for the bonus game, and a wheel with a video at top center. The variance in presentation of land machines versus mobile machines continues to widen. Closing this gap is a big opportunity for social casino teams.
Make dreams reality.
- Multi-Step Conversions
- Single Slot Machines
- Skill-Based Bonus Games
- Line Multipliers
- Bonus Game Boosts
- Bonus Games
- Progression Systems
- Devil’s Choice – Caesars Slots
- Clover Adventure – Slotomania
- Lucky Hot 7s – DoubleDown Casino
- Black Sail Beauties – High 5 Casino
- Jungle Books – Yggdrasil Gaming
- Dragon Spin – Bally Technologies