by Liquid and Grit | Mar 15, 2018 | Puzzle Reports
Review how Angry Birds 2 uses new Collection Sets to drive revenue … with a deeply integrated Hat feature that is tied to purchases, retention bonus, and competition
See our deep analysis of Subscriptions … not only for a potential step-function (but higher beta) revenue feature, but also for app Install protection
To drive retention for harder-core players, check out Seekers Notes adaptation of a proven mechanic from Idle Games called Prestiging
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by Liquid and Grit | Feb 14, 2018 | Puzzle Reports
Build event-specific currencies to keep the economy healthy … while monetizing the event
Release extremely hard levels with unlimited lives to excite players in a relatively inexpensive event
Piggy Banks are becoming a must-have feature in Puzzle
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by Liquid and Grit | Jan 18, 2018 | Puzzle Reports
If gameplay is the heart of a game, then the economy is the blood. It drives D1, D7, and D30 metrics, and is fundamental to overall retention and monetization
To help improve your economy, we are excited to provide you with a Puzzle Economy Analysis spreadsheet. It is now downloadable online for subscribers in the Liquid and Grit Toolkit
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by Liquid and Grit | Jan 18, 2018 | Puzzle Reports
New User Balance The New User Balance is the amount of value a player receives upon installing the app The value includes all lives, currencies, and boosts a player either has upon install or receives after completing the tutorial [envira-gallery slug=”new-user-balance”] The New User Balance should be heavily influenced by the overall strategy of the […]
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by Liquid and Grit | Dec 15, 2017 | Puzzle Reports
The best games will be almost entirely personalized. For good reason—personalization is a powerful and low-risk way to improve retention in more established games
We love to highlight features that require little-to-no development, because they typically have high ROI (driven by low costs) and can make an impact without using your development team
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by Liquid and Grit | Nov 9, 2017 | Puzzle Reports
Add a few non-traditional retention features to your roadmap. Cradle of Empires continued to experiment with Drag & Drop and Augmented Reality to drive retention and installs
Utilize non-dev teams to form valuable partnerships. King, in a partnership with Snap, released a Bubble Witch Saga 3 lens within Snapchat
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