SLOTOMANIA REVENUE GROWTH
Slotomania revenue increased by 33% MoM from $4.6M in February to $6.1M in March. Revenue remained elevated throughout April and May. Revenue growth kicked off in late-January and continued through mid-April.
Revenue growth was driven by stacking features and events with complimentary sales (often including choice-based awards).
Most of the biggest revenue-driving features from January to March helped players complete SlotoCard sets. Features that increased revenue without a direct connection to SlotoCards include: SupeRaffle, Benefit Box, Spinner Winner, Stamp It x2, and Juicy Sevens.
Huuuge Games unveiled Tap Tap Games … a new publishing arm for hyper-casual gaming. This is currently monetizing from ads and could generate installs to feed their casino titles.
“Innovation distinguishes between a leader and a follower.” – Steve Jobs
[pigeon_protect]June 2018 Casino Report Casino Economy Spreadsheet[/pigeon_protect] [pigeon_display_when access="disabled"][st_icon_box background="#e7e7e7" opacity="1" icon="icon: unlock-alt" icon_color="#ffffff" icon_bg="#444444" border_color="#8c8c8c" icon_spin="no" icon_position="icon-top"]
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Table of Contents
- Slotomania Revenue Growth
- Huuuge Publishing
- Events with Purchase Sweeteners
- Lottery Retention Systems
- Updated Economy Spreadsheet
- Notable Features I & II
- Player Motivations
- Player Personas
- Data Collection Process