Slotomania revenue increased by 33% MoM from $4.6M in February to $6.1M in March. Revenue remained elevated throughout April and May. Revenue growth kicked off in late-January and continued through mid-April.

Revenue growth was driven by stacking features and events with complimentary sales (often including choice-based awards).

Most of the biggest revenue-driving features from January to March helped players complete SlotoCard sets. Features that increased revenue without a direct connection to SlotoCards include: SupeRaffle, Benefit Box, Spinner Winner, Stamp It x2, and Juicy Sevens.


Huuuge Games unveiled Tap Tap Games … a new publishing arm for hyper-casual gaming. This is currently monetizing from ads and could generate installs to feed their casino titles.

“Innovation distinguishes between a leader and a follower.”  – Steve Jobs

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Table of Contents


  • Slotomania Revenue Growth
  • Huuuge Publishing


  • Events with Purchase Sweeteners


  • Lottery Retention Systems


  • Updated Economy Spreadsheet


  • Notable Features I & II


  • Player Motivations
  • Player Personas
  • Data Collection Process

Continue on to the Market Watch to see every feature released >>

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